Using the Unreal Frontend everything appears to work correctly. But when I look for the Userjam.dat that is supposed to be created it isn't there. It will even ask me where I want to put it. The only alterations I've made were I changed hard drives in the computer and I started using user-generated textures. Any ideas on what might be the issue?
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PS3 cooking problem
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It looks like you have the original set of unrealfrontend. (There where 2 sets) Look for the second (newer set). It eliminates the F:\PS3\SAVEDATA\BLUS30086-MODIMPORT\ stuff completely. F:\PS3\SAVEDATA\BLUS30086-MODIMPORT\ doesn't work on the PS3 anymore anyways. Everything gets read directly off the USB device, no folders required.
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You don't need a new folder setup and don't put it in a zip file.
Version 2 of unrealfrontend you can put the userdata.jam file directly on the USB device. The PS3 was updated a while back as well so that the PS3 could read stuff directly from the USB device.
ex:
f:/userdata.jam
j:/userdata.jam
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Originally posted by euchreplayer23 View PostYou don't need a new folder setup and don't put it in a zip file.
Version 2 of unrealfrontend you can put the userdata.jam file directly on the USB device. The PS3 was updated a while back as well so that the PS3 could read stuff directly from the USB device.
ex:
f:/userdata.jam
j:/userdata.jam
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