Hey all!
I am currently making a new level, which is almost finished and I am adding a kismet sequence. On the bottom half of the level, which is foliage and terrain, I want a "pesticide/furtilizer" (whichever) which is posion gas to humans to fill the bottom half every 60 seconds for 60 seconds. This gas will slowly kill the player (1-3 damage a second). It will also make the player run twice as fast.
Making the gas is easy (fog, with post-process volume, meduim distance blur), but how do I change the movement speed? Is this possible at all? And how would I set it so that all people in the area move quicker?
Any help would be great!
Thanks,
Stuey95
I am currently making a new level, which is almost finished and I am adding a kismet sequence. On the bottom half of the level, which is foliage and terrain, I want a "pesticide/furtilizer" (whichever) which is posion gas to humans to fill the bottom half every 60 seconds for 60 seconds. This gas will slowly kill the player (1-3 damage a second). It will also make the player run twice as fast.
Making the gas is easy (fog, with post-process volume, meduim distance blur), but how do I change the movement speed? Is this possible at all? And how would I set it so that all people in the area move quicker?
Any help would be great!
Thanks,
Stuey95
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