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countdown timer - new to Kismet

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    countdown timer - new to Kismet

    Basically, I want to set a countdown after a trigger is used, which starts at 15 and goes to 0, and store the time in a float or int variable (doesn't matter which). Once the time is down to 0, the sequence can continue.

    Basically, I want to move a bridge into another position, and it can't be moved back until 15 seconds after it was initially triggered. I can't use the delay thingus in the trigger properties because there are several triggers controlling it. Is there an easier way to do this than what I'm trying to do?

    #2
    Have all of the triggers connect to a Gate, have the Gate close itself and also start the timer, and have the timer reopen the Gate.

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      #3
      I don't think I've gotten a response that fast on any modding forum, EVER. Thx, I'll try that out

      [EDIT] Looks like I've got it working. Thx!

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        #4
        Originally posted by Shivan Hunter View Post
        I don't think I've gotten a response that fast on any modding forum, EVER. Thx, I'll try that out
        Uh... don't keep expecting that though. Sometimes it takes awhile.

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