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[PICKUPS] How to assign a custom material to it?

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    [PICKUPS] How to assign a custom material to it?

    I like to duplicate some pickups from the PICKUPS-package to my own package, to assign these to my own material-file(s).

    The problem is that the duplicated mesh will disappear when i assign my own material-file to this mesh. (example: PICKUPS.Health_Medium)

    Other packages works fine, it's only the PICKUPS-package having these "problems"as far as i know.

    Anyone knows how to fix this?
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