I was wondering if anyone knew a very dumbed down version of how to reskin tutorial. A Reskinning for dummies like guide.
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Can I get a tutorial to reskinning a character/weapon
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export the textures in unreal ed.
Edit them in Photoshop to be what you want them to be
Then Save them as a .psd and .tga
import them into your own class
then make a Material or edit the original one located in WP_(NameofWeapon)/Material
Select the Mesh go to Material and change the Texture/Material to what you imported.
save it and the rest is up to you.
Someone Else is going to have to go into detail for you
Its 4:39 in the morning and ive been up all night so dont expect much haha
If no one helps you besides me ill go more indepth with it tommorow, wait today haha ^_^
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