I'll just get straight to the point. I've got this custom character modelled in Maya and NOT using Epics master skeleton. Everything works great except for these black areas that show up ingame (character creation screen works fine). I have a different model with the same problem.





Anyone got any idea what's causing this?
*EDIT*
The black areas are the parts of the texture the game thinks is supposed to be shoulderpads. Since we don't use shoulderpads it doesn't render the textures. We fixed this problem by following geodavs advice and use the two texturemaps from Epic for our characters. Thanks geodav and everyone else.





Anyone got any idea what's causing this?
*EDIT*
The black areas are the parts of the texture the game thinks is supposed to be shoulderpads. Since we don't use shoulderpads it doesn't render the textures. We fixed this problem by following geodavs advice and use the two texturemaps from Epic for our characters. Thanks geodav and everyone else.
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