hey everyone, im making a custom character and its not looking too good.,
my main question is how do i get that nice smooth look on my models without
going through the roof with the polycount, for the record im using max 9 sp2 and zbrush 3
right now my model has a very jaggie and faceted look with no smooth modifiers, when i apply a mesmooth modifier on it with 1 iteration it looks fine , but the head alone goes up too over 7000 faces,if i lower the iterations to 0 , the poly count goes back down to 1794 but it looks horrible,better than no smoothing but still very ugly.
now this may sound real stupid but i thought normal maps gave the illusion of a smooth model as well as the little details,now imagine how horrified i was when i applied my normals and still i have a very sharp, jaggie, faceted model,but now it got scratches, dents and detail as well, lol
now if normal maps dont give it a smooth look, and the mesh smooth gives it too many polys, how do i make it look good?
i have also tried turbo smooth , that gave the head like 13,000 polys,i have also messed around with the optimize modifier and it just ends up distorting my model
the only other thing i can think of is smoothing groups in the edit poly tab ithink,,but i never botherd to learn how to use any of that....im gonna cry if thats my problem...lol
anyways ive got screen shots of my model with different levels of mesh smooth on with the poly count for each mesh below each screen
NO SMOOTH MODIFIER

POLYCOUNT:HEAD 1794
TORSO:1800
ARMS:2731
LEGS:1701
BOOTS:2360
NO SMOOTHING WITH NORMAL MAP

SMOOTH MODIFIER WITH 0 ITERATIONS

HEAD:1794
TORSO:1800
ARMS:2731
LEGS:1701
BOOTS:2360
SMOOTH MODIFIER WITH 0 ITERATIONS AND NORMAL MAP

SMOOTH MODIFIER WITH 1 ITERATION

HEAD:7210
TORSO:7206
ARMS:11,162
LEGS:6828
BOOTS:9544

i know this is a realy big post but i need help ive spent a few months on this character, ive already had her in game but shes just too ugly ,i hope i have given enough information and any help i can get would be great!...ps .geodave, evil engine i think u guys may be my only hope as ive seen you talkin bout characters more than any one else
thanx
my main question is how do i get that nice smooth look on my models without
going through the roof with the polycount, for the record im using max 9 sp2 and zbrush 3
right now my model has a very jaggie and faceted look with no smooth modifiers, when i apply a mesmooth modifier on it with 1 iteration it looks fine , but the head alone goes up too over 7000 faces,if i lower the iterations to 0 , the poly count goes back down to 1794 but it looks horrible,better than no smoothing but still very ugly.
now this may sound real stupid but i thought normal maps gave the illusion of a smooth model as well as the little details,now imagine how horrified i was when i applied my normals and still i have a very sharp, jaggie, faceted model,but now it got scratches, dents and detail as well, lol
now if normal maps dont give it a smooth look, and the mesh smooth gives it too many polys, how do i make it look good?
i have also tried turbo smooth , that gave the head like 13,000 polys,i have also messed around with the optimize modifier and it just ends up distorting my model
the only other thing i can think of is smoothing groups in the edit poly tab ithink,,but i never botherd to learn how to use any of that....im gonna cry if thats my problem...lol
anyways ive got screen shots of my model with different levels of mesh smooth on with the poly count for each mesh below each screen
NO SMOOTH MODIFIER

POLYCOUNT:HEAD 1794
TORSO:1800
ARMS:2731
LEGS:1701
BOOTS:2360
NO SMOOTHING WITH NORMAL MAP

SMOOTH MODIFIER WITH 0 ITERATIONS

HEAD:1794
TORSO:1800
ARMS:2731
LEGS:1701
BOOTS:2360
SMOOTH MODIFIER WITH 0 ITERATIONS AND NORMAL MAP

SMOOTH MODIFIER WITH 1 ITERATION

HEAD:7210
TORSO:7206
ARMS:11,162
LEGS:6828
BOOTS:9544

i know this is a realy big post but i need help ive spent a few months on this character, ive already had her in game but shes just too ugly ,i hope i have given enough information and any help i can get would be great!...ps .geodave, evil engine i think u guys may be my only hope as ive seen you talkin bout characters more than any one else
thanx

Comment