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"Work In Progress" - An image thread for everyone!

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    Hello

    I'm currently working on a CTF map I'm calling Hero's Leap.

    [shot]http://i15.photobucket.com/albums/a380/Cirian/Unreal%20Tournament%203/CTF-HerosLeap_Alpha_01.jpg[/shot][shot]http://i15.photobucket.com/albums/a380/Cirian/Unreal%20Tournament%203/CTF-HerosLeap_Alpha_06.jpg[/shot]
    [shot]http://i15.photobucket.com/albums/a380/Cirian/Unreal%20Tournament%203/CTF-HerosLeap_Alpha_02.jpg[/shot][shot]http://i15.photobucket.com/albums/a380/Cirian/Unreal%20Tournament%203/CTF-HerosLeap_Alpha_11.jpg[/shot]
    [shot]http://i15.photobucket.com/albums/a380/Cirian/Unreal%20Tournament%203/CTF-HerosLeap_Alpha_12.jpg[/shot][shot]http://i15.photobucket.com/albums/a380/Cirian/Unreal%20Tournament%203/CTF-HerosLeap_Alpha_07.jpg[/shot]

    This map carries on from my last map (greycap), which was just a prototype for a CTF base interior that served as a starting point for this one. As you can see, I've been a busy bee since then and fleshed it out into the full CTF map I sketched on paper many weeks ago.

    I've just gone alpha with it, so I'll release that shortly so people can play it... obviously I have a lot of art and lighting to do because that's the nature of alpha builds, but it's playable enough to have fun with.

    There are plenty of gameplay and art decisions still to make, so feedback will be crucial to really polish it

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      Wow, that looks very sexy indeed, Cirian! Keep going!

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        [screenshot]http://cr4zyb4st4rd.youtea.de/Screenshots/LightingWIP.jpg[/screenshot]

        You should see that with textures.

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          CTF-Imperial Pagoda







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              Originally posted by The_Slaughter View Post
              <img>
              Reminds me a bit of Steve Austin (the WWE wrestler)... What's it for? Looks nice and detailed (although his ear looks a bit blurry).

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                Thanks.
                I haven´t started working on the ears yet.

                He´s gonna be one of the Thunderchrash characters.

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                  All good stuff!
                  Couple shots from a couple projects (I always have too much on my plate)
                  As always everything should be considered temp.


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                    This thread is very motivational. Great stuff

                    I really like the mushroom house in the dark forest there Smoke, quite an eerie look. Love it.

                    And it's nice to see ThunderCrash make a comeback Slaughter, looking good

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                      a halo elite for a halo machinima we are doing. This will also be in this mod Big thanks to Teltaur for the awesome armor textures! Epic Jon also did some great ones that are not featured here.

















                      [screenshot]http://www.treadster.com/images/Halo_Elite_ArmorVariants.jpg[/screenshot]

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                        Originally posted by SmokeRingHalo View Post
                        All good stuff!
                        Couple shots from a couple projects (I always have too much on my plate)
                        As always everything should be considered temp.

                        I love that shroom dude. Lighting on it is great.

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                          This thread is awesome

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                            More Something CTF

                            [screenshot]http://i562.photobucket.com/albums/ss61/jayoplus/ScreenShot00002.jpg[/screenshot]

                            Working slowly on this one... again, as you may notice, I am only making custom stuff that I absolutely need... so it's not ALL custom. I am also only using mostly stock textures.

                            The yellow light is from another room (not shown in pic)

                            Keep the work coming guys. Looking forward to Phase 3.

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                              Originally posted by jayoplus View Post
                              <img>
                              Looks very atmospheric. Can't wait to see more.

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                                TY... Hopefully will get more stuff done this weekend as I will have some much needed free time.

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