Hi everyone,
I am wonderinf if it is possible to copy a static mesh from one of unreal's packages and paste into one of my custom packages. I want to be able to edit its properties without affecting the base mesh. Thanks.
I am wonderinf if it is possible to copy a static mesh from one of unreal's packages and paste into one of my custom packages. I want to be able to edit its properties without affecting the base mesh. Thanks.
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