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UT3 DM-PackMan WIP

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    UT3 DM-PackMan WIP

    PLAY WITH NO BOTS

    Okay so I'm pretty bored so I thought I would have some fun with the editor

    I give you LOL one hour of work on DM-PackMan

    http://img363.imageshack.us/img363/746/81515570km3.jpg

    LOL I know I know this would be a suckie UT3 level, but I'm just that bored =P
    +++++++++++++[EDIT]+++++++++++++++++++++++++++++++++++
    This is a beta, A POC if you will

    there is 246 custom pickups

    there is 7 custom UI's

    there is 2517 Kismet sequence's

    ===========================================

    things that need work, Bots need fixing

    stop bots from picking up the dots

    naad to add custom pawns to get custom bot meshes

    well test it out & tell me what you think

    & hell help if you like LOL



    You have three lives to get all the dot things & get to the center of the level to win
    here is where you need to go when you got all the dots




    PC Build #3
    [EDIT]
    There is a build 4 now

    PC Build #3
    [EDIT]
    There is a build 4 now


    DM-PackMan Build 3 SRC's -- for your editing needs
    PC Build #3
    [EDIT]
    There is a build 4 now

    #2
    this map existed for UT 2k4, i always got lost in it, but why not reamke it? :P

    Comment


      #3
      well this one is played top down,

      this one you pick up the dots

      the power up dot's work LOL

      & the hole level is one big custom mesh, with custom collision..

      custom Bots

      well the only things in the UT3 game I'm using is the engine & the teleporter's, but by the time I'm done playing around with this, the teleporter's will be custom to LOL

      LOL I had no idea someone made the same thing LOL

      Comment


        #4
        Given it's played top down, that changes things - might be fun for a laugh and a giggle

        Comment


          #5
          Here is the sub beta, play with no bots, it's a one player level,

          It took 20 hours to get the dots to work right, will work on mastering the bots next =)

          Cooked PC
          [EDIT]

          PS3
          [EDIT]

          Comment


            #6
            This is a beta, A POC if you will

            there is 246 custom pickups

            there is 7 custom UI's

            there is 2517 Kismet sequence's

            ===========================================

            things that need work, Bots need fixing

            stop bots from picking up the dots

            naad to add custom pawns to get custom bot meshes

            well test it out & tell me what you think

            & hell help if you like LOL



            You have three lives to get all the dot things & get to the center of the level to win
            here is where you need to go when you got all the dots




            {EDIT}

            Comment


              #7
              have you considered using teleporter_custom mesh instead of the stock teleporters? imo they dont fit into the blue-black level.

              Comment


                #8
                yeah I should add that to the list of things to do =)

                so now how do i link the two levels ?

                LEVEL 1




                LEVEL 2

                Comment


                  #9
                  maybe in the same way as the levels are linked in the campaign? maybe you can look into that part of the kismet of a stock map.

                  Comment


                    #10
                    I set it up so when you get all the dote it will delete the level mesh & some other stuff,
                    then stream in the next level mesh & the next levels dots,

                    works ok I guess, I really have to get the bot prob taken care of B4 I add any more levels though :|

                    Comment

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