So I have this material, like so:

and I want to multiply it over a flat colored material, so it's no longer masked, but has a brown/grey/colored material.
The only possibly way i can think of doing this right now is to multiply two different materials together, but I don't know how to do this. Is there some way to have this happen inside just one material?
and please dont say "just make it a texture with a brown background in Photoshop" because that's not what i'm trying to do.

and I want to multiply it over a flat colored material, so it's no longer masked, but has a brown/grey/colored material.
The only possibly way i can think of doing this right now is to multiply two different materials together, but I don't know how to do this. Is there some way to have this happen inside just one material?
and please dont say "just make it a texture with a brown background in Photoshop" because that's not what i'm trying to do.
Comment