In the two screenshots below, you can see that I'm using a material from the HU_floors package on that archway. Nothing particularly fancy. But when I cook the level and play it in the game, it has the default material, that grey and white checkerboard. It looks fine in the Play In Editor, but fails when cooked? Help? There are two parts in the level that use this material and they both come up as blank in the game.
Generic Browser:

In editor:

In game:
Generic Browser:

In editor:

In game:

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