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transfering levels from between different computers

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    transfering levels from between different computers

    Once you setup your own level with your own imported models all placed and ready to go. How do you save the entire level so that you can open the file on any other computer with the unreal engine so that everything is already loaded and in place exactly as you originally made it? Right now I only know how to import all the static meshes seperately but then I have to go back and resize and apply textures etc.

    #2
    As long as you are importing your meshes and textures to your level package, all you need to do is transfer the unpublished version of your map to the other computer.

    Just make sure that whenever you import something, you are importing it to the level package. (example: If your map is called DM-Awesome, import everything to the DM-Awesome package itself. Don't create new packages outside of your level.)

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