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importing texturemapped models

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    importing texturemapped models

    How do you import any type of texture mapped model into the editor so that it brings in all its textures already applied to it?

    #2
    AFAIK, you can't. You will have to import the textures, then create the materials yourself inside the editor. It's a pretty painless process, albiet a slight timesink.

    Import your meshes and textures to your level package and create new materials from your textures. Once you create the materials, plug them in to your static mesh in the appropriate material slot.

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