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Static meshes in kismit as a mover cant stand on it

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    Static meshes in kismit as a mover cant stand on it

    how do you take a static mesh and make it a physical object you can stand on?

    I got my lift to move when you stand on it but the lift ends up moving threw you and to its destination with out you.

    #2
    any input any one?

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      #3
      Change its collision to Block_all in the properties window.

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        #4
        SCORE lol Thanks so much Optyk. as you can tell I am a noob editer first time ever using it..

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          #5
          No worries, glad you got it sorted. Thats what these forums are for.

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            #6
            some additional points, if you have some rigid body objects and you keep bouncing off them make sure their bPawnCanBaseOn is ticked so the player can stand on it.

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