Hey, for my map I have a killzone on the water plane, but when you die on the killzone you can still see the corpse falling.
Is there a way I can change it on the killzone, adding heightfog or something to do with the static mesh for the water plane like making it seem more dense?
Is there a way I can change it on the killzone, adding heightfog or something to do with the static mesh for the water plane like making it seem more dense?