Hi,
Since search has turned up nothing nor has a number of tutorials I've reviewed, I'm curious what scale, etc. modellers tend to use when designing models for the UT3 engine.
I ask as I'm having a tough time deciding how large a model needs to be in comparison to a player character as I see nowhere that Epic, etc. has referenced the scale used in-game vs a model editing tool. I have downloaded the example models from UDN but the default scale was different and it's not really helping me out all that much to guage how large my building model should be.
Any help is appreciated.
Thanks
Since search has turned up nothing nor has a number of tutorials I've reviewed, I'm curious what scale, etc. modellers tend to use when designing models for the UT3 engine.
I ask as I'm having a tough time deciding how large a model needs to be in comparison to a player character as I see nowhere that Epic, etc. has referenced the scale used in-game vs a model editing tool. I have downloaded the example models from UDN but the default scale was different and it's not really helping me out all that much to guage how large my building model should be.
Any help is appreciated.
Thanks
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