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Spawning Projectiles w/ Random Velocity

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    Spawning Projectiles w/ Random Velocity

    I have an idea... with no clue how to implement it.

    I'd like to spawn a projectile at a random location within a limited radius of the player's current position, and given a random direction vector. Basically, projectiles appearing in the air around the player and shooting off in random directions. Once spawned I don't want them to appear parented to the player's position. They could work as meshes or particles, if that helps.

    Anyone experienced with kismet who has some ideas about how I might go about this?

    xox

    #2
    Maybe something in this thread can help you?
    http://forums.epicgames.com/showthread.php?t=610195

    Good Luck.

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