Me and my friend have been struggling with the matinee editor for a while now, as we're trying to create a machinima in UT3. we both have experience with Unrealed in some way, but this is our first attempt at something like this.

We have custom animations which have been imported into an unrealed animation set and we have the map we are trying to use. The problem is, we can't understand how you add a character to the matinee, using a custom animation set. i've heard the term AnimTree and things thrown about, would we require one of those?

any tutorials that show how to use a custom animationset in matinee would be greatly appretiated.