I just finished uploading Part 1 of a tutorial to Veoh that covers how i got animation from Mod tool into UT3. Not the best tutorial in the world but it was just a quickie for a couple of friends and i thought it might of of use to somebody else.
I will upload a zipped version of the video to FileFront tonight and then adjust this post with a link when it's done.
Part 1 covers :
Creating and Enveloping a basic skeleton.
Basic Keyframe animation.
Export to PSK and PSA.
Veoh : XSI Mod Tool to UT3 - Basic Animation Part 1.
One thing i will point out straight away is that before export you may need to invert the model/mesh normals :
To invert the normals of faces in Mod Tool go to the Module Menu and choose:
Model > Surf. Mesh > Invert Normals.
Good luck, Part 2 coming soon.
I will upload a zipped version of the video to FileFront tonight and then adjust this post with a link when it's done.
Part 1 covers :
Creating and Enveloping a basic skeleton.
Basic Keyframe animation.
Export to PSK and PSA.
Veoh : XSI Mod Tool to UT3 - Basic Animation Part 1.
One thing i will point out straight away is that before export you may need to invert the model/mesh normals :
To invert the normals of faces in Mod Tool go to the Module Menu and choose:
Model > Surf. Mesh > Invert Normals.
Good luck, Part 2 coming soon.
