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Necris Tentacle Intro Animation Help

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    Necris Tentacle Intro Animation Help

    Hello,

    Im trying to figure out how i can get animated necris tentacles to come out of the sky like in the Unreal 3 cinematics. I need it for one of my maps, i need it to come out of the sky, and stay for the entire map. Does anyone know where i can get this from? Thanks,


    -EJon

    #2
    Like a lot of the assets in the UT3 cinematics, this may not have been included in any package in the retail version. I know that I've yet to find a ton of the stuff that I've seen the the cinematics from the game.

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      #3
      Does the tentacle on Avalanche use an animation when it deploys?

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        #4
        convert the tentacles to interpactors an use kismet to make them move..

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          #5
          The tentacle meshes are not the ones from the cinematics. The cine ones move from the sky to ground with alot of fluid and smooth movement, not just up to down. I would guess that if they were done in-engine that they were skeletal meshes.

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