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    character scale?

    where cna i find information like the character scale in ut3?

    like what is the scale?

    #2
    I don't know where it is in the editor or if it even exists, but i tried to scale at the modeling process, believe me it got all screwed.

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      #3
      i just want to know for mapping purposes

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        #4
        From BU Forums


        9) Where can i find a character/player model to use as a scale reference, and what are the Scale specifics for UT3?


        A) In the Generic browser select 'Skeletal Mesh' and in packages under CH_AnimHuman -> Mesh you can find 3 skins, select one then right click anywhere on your map and go to Add Actor -> Add Skeletal Mesh:SkeletalMesh CH_AnimHuman.... blah blah blah*Thank you Nix

        A)
        Character: 96 high
        Corridor 320 width 256 high
        Wide corridor 384-416 width
        Small corridor 128 width 192 high
        Medium room 1536 width 512 high

        *Thank You Hourences @ BU

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          #5
          yes if is for mapping purposses the best you can do is follow the A)
          point and spawn an actor mesh in the level,
          so you will be seeing the actor in the viewports

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            #6
            Here is another place you can check out for scale. I've read that UT3 and 2k4 are pretty much the same in scaling.

            http://wiki.beyondunreal.com/Legacy:...And_Dimensions

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              #7
              Originally posted by Làámßø View Post
              I've read that UT3 and 2k4 are pretty much the same in scaling.

              I don't think that is accurate.

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