Hey guys,
im creating a mesh, and using Zbrush want to create normal maps. as you probably know, Zbrush only accepts *.obj's or *.ztl's. anyway, when i export my *.obj from 3DS Max 9 the smoothing groups dont appear to go with the mesh, even though it is ticked to export with smoothing groups.
its a pain in ths a$$ because when the normal maps come out, they look like $h1t because i can never get the smoothing to match up with the actual mesh, and everything is dumbed right down.
it would be great if there is a solution to this, it would save me a lot of time and my work would look far better.
thanks
im creating a mesh, and using Zbrush want to create normal maps. as you probably know, Zbrush only accepts *.obj's or *.ztl's. anyway, when i export my *.obj from 3DS Max 9 the smoothing groups dont appear to go with the mesh, even though it is ticked to export with smoothing groups.
its a pain in ths a$$ because when the normal maps come out, they look like $h1t because i can never get the smoothing to match up with the actual mesh, and everything is dumbed right down.
it would be great if there is a solution to this, it would save me a lot of time and my work would look far better.
thanks

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