I have made one Material Instance Constant for a material I have been using on the rocks in my map. I'm trying to make the material not look as stretched since I had to scale the meshes up a lot.
I was told I could do this using MIC's but I don't know how to set up how the material scales.
I was told I could do this using MIC's but I don't know how to set up how the material scales.
Comment