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Pickup gets attached to mesh

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    Pickup gets attached to mesh

    Hi guys!

    I'm having this problem which is bugging me. I'm trying to place a ctf flag on a rock mesh, but the flag always gets attached to the rock when building paths and ends up hovering mid air, which is not really what I want. How can I fix this? Is there any way to make it stop trying to make an attachment? I looked at the attachment section in the properties, but that didn't seem to help.

    Will be thankfull for any help!

    #2
    I'm still having the same problem.. Someone else has probably encountered this problem before.. Any ideas?

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      #3
      Well, in my experience, it probably has to do with the rock mesh's collision.

      Depending on where on the surface you put the flag, it will stand on where is flat enough (if you hit C in your view port, you can view collisions). This happens to me with pickups/weapons.

      If you really have to use the rock mesh to put the flag on, what I generally do is set the mesh to not colliding and use a blocking volume.
      If your rock mesh is big, I would suggest using a relatively smaller mesh with a flat side, there are a couple, I believe.

      This is what I experienced though. Good Luck.

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