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No Vaild Skin Triangles Digested (Maya 2008 export troubles)

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    No Vaild Skin Triangles Digested (Maya 2008 export troubles)

    I'm attempting to export a simple static mesh into UED4. I'm getting this error and I'm not seeing a PSK file produced. I have the actorx thing installed en all so I'm not sure what the problem is.

    #2
    The way you are trying to export is for skeletal meshes, hence the error about no skinned triangles. You need to use the static mesh exporter by typing axmesh in the command line. You might want to read over this before going any further:

    http://udn.epicgames.com/Two/StaticMeshesFromMaya.html

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      #3
      worked! ty

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