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Telling bots to jump a gap with a viper?

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    Telling bots to jump a gap with a viper?

    So I am doing VCTF-Suspense-Necris and the bridge has a big gap in the middle. How do I tell bots to jump that gap with a viper or manta?

    #2
    not sure how this would work, but you could try forcing paths between 2 vehicle navpoints.....

    possibly, just possibly, there MIGHT be an option inside the Vehicle Pathnodes to select what vehicles can use them... just a thought for the viper bit :P

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      #3
      Well, when they approach the bridge gap, they get off the viper and take the jump pad for players on foot. Could I put path nodes across the gap maybe?

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        #4
        yeah, give it a try :P

        try forcing the paths too as i said

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          #5
          How do I force paths? I don't see an option for that like in UT2004.

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            #6
            Originally posted by Bret Hart View Post
            How do I force paths? I don't see an option for that like in UT2004.

            Select the two path nodes you want to force the path between, then right click one of them and select "Path Options" then "Force Paths".

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              #7
              Suspense Necris, I would like that map!

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                #8
                Thanks Zoo I'll try that
                edit: stupid bots dont jump the gap, they just fall off the edge of it into the embankment

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