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  • replied
    where the box for entering the Material ID number i add 2 but the box clears it self each time

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  • replied
    Originally posted by DR SE7EN View Post
    have
    Have what?
    Originally posted by DR SE7EN View Post
    but only 1 gets meshed
    the others do not accpet the material number i enter i enter
    You need to be a little more descriptive and a little more clear. I am having trouble understanding what you are trying to say. You can't assign Material ID's to the polys of the mesh?

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  • replied
    have

    but only 1 gets meshed
    the others do not accpet the material number i enter i enter

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  • replied
    There is still a Multi/Sub-Object material in your version of Max. Create one with as many slots as materials you want on your mesh. Assign bitmaps to the Diffuse Map of each slot. Apply the material to your mesh. Make sure you have assigned Material ID's to the polys of the mesh to match the slots of the material.

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  • replied
    all of it

    im useing version 10

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  • replied
    What is not making much sense?

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  • replied
    ty man

    this is not makeing much sense

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  • replied
    It's all right here:

    http://fordy.planetunreal.gamespy.co...torials/4.html

    This is old, but the concepts are still the same.

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  • started a topic 3Ds MAX

    3Ds MAX

    how do i add material slots in 3Ds MAx so UT can see them & let me put more than one texture on it
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