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Adding sound to emmiters?

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    Adding sound to emmiters?

    Basicly i'm trying to figure out how to tie sounds to emmiters. Unfortunatly, until the new book comes out i have to be a pain in the ___ and ask.

    Some help and direction would be much appreciated.

    Thanx -Mojo

    Special Thanx to Zoo and ffejnosliw for thier support.

    #2
    Add an ambient sound actor in the location of the emitter, use a Play Sound action in Kismet with the emitter set as the Target, or play the sound through Matinee with the emitter linked to the group.

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      #3
      Originally posted by ffejnosliw View Post
      Add an ambient sound actor in the location of the emitter, use a Play Sound action in Kismet with the emitter set as the Target, or play the sound through Matinee with the emitter linked to the group.
      Thanx for the reply Jeff.

      One more little variant to the question....I have several self made spark emmiters in my level. Do i need to tie each seperate emmiter to the sound matinee?, or do i just tie it to the actual particle setup?

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        #4
        The point of linking the emitter actor(s) to the group in matinee is that the sound will be spatialized to those actors, meaning the sound will appear to come from the locations of the associated actors. So, you would probably want to connect each emitter actor to the group.

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