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Pivots on rotating actors?

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    Pivots on rotating actors?

    How can I get the pivot of an object to move so it will rotate from the center. Right now my fans rotating from a corner which just does not work.

    #2
    Which fan do you speak of so we can check it.

    If it is one you have made in max then the world origin in max is your pivot point in the editor.

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      #3
      no its the S_HU_SM_VentFan i am thinking I cant make it spin on the axis I want because they gave it a fracked up axis. So I am thinking it's not ment to spin. Do you know of any fans with proper center pivot?

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        #4
        Use the Display -> PrePivot property to adjust the location of the mesh with respect to its pivot point.

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