Hello I'm new to editing with ut3 or any unreal editor for that matter.
I have done some editing in Radiant for the Quake 2,3,4.
For the life of me I can't seem to find a way to export a group of meshes like a prefab.
Also how do you change the auto save feature I want to turn it off.
Still learning the editor and I think that will take some time.
Been looking at the maps that came with the game and I wonder if anyone that beta tests these maps has done any map making as I see lots of little errors and some rather big ones in things like textures missing and over lapping model meshes that cause z buffer affects. One of them is in the main base of war map torlan don't know how they could of missed a big mistake like that.
Makes me think this game was rushed more than it should of been.
I have done some editing in Radiant for the Quake 2,3,4.
For the life of me I can't seem to find a way to export a group of meshes like a prefab.
Also how do you change the auto save feature I want to turn it off.
Still learning the editor and I think that will take some time.
Been looking at the maps that came with the game and I wonder if anyone that beta tests these maps has done any map making as I see lots of little errors and some rather big ones in things like textures missing and over lapping model meshes that cause z buffer affects. One of them is in the main base of war map torlan don't know how they could of missed a big mistake like that.
Makes me think this game was rushed more than it should of been.
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