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Triggering artillery to fire when node capped??

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    Triggering artillery to fire when node capped??

    How would I go about making it so that once a node is capped, artillery is dropped on a base?
    I'm very familiar with kismet and I'm not sure where I would find the SMPA artillery and make it blow up over the base.

    #2
    im not sure about the SPMA artillery, but im pretty sure u could replicate it with a simple emitter that is activated when the node is captured... and regarding damage, you could set up a Kismet sequence to activate/modify damage in a volume...

    hope this helped and good luck .

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