In my VCTF-Dune map I have a lot of flying vehicles, 3 for each team (2 Raptors and 1 Cicada) and a single Fury (hidden somewhere that's currently inaccessible to the bots).
My only problem is that I set up some VolumePathnode Actors (the apples with the wings, lol) in a curve up to a decent height, then set up pathing almost like you would do for the normal PathNode Actors.
My only problems right now are the following:
1) The only flying vehicle that the bots will ever get into is the Cicada, but they often hop right back out of it, jump off the roof of the building it's on and go on foot.
2) They refuse to ever get into a Raptor even if they are standing right next to it.
3) 99% of the time, they run past every vehicle they pass and then take the absolute longest way around the outskirts of the map. Dunno what the hack is going on there.
4) I have to often play with 32 bots to get any of them to actually attack the enemy base. usually 3/4+ of the team stands at various places in the base, guarding. Is there a way to make the bots more aggressive? It's really lame when I have 16 bots on the enemy team and 12-13 of them are guarding the flag and another 12-13 of them standing around my flag.
I do have a theory about this, but am unsure of if I am right.
There is no items outside of the base areas. My theory is that they are concentrated around the areas where there are the most items and some of these problems will get sorted out as I add more and more items further from the bases. Seems logical enough, but is it right?
My only problem is that I set up some VolumePathnode Actors (the apples with the wings, lol) in a curve up to a decent height, then set up pathing almost like you would do for the normal PathNode Actors.
My only problems right now are the following:
1) The only flying vehicle that the bots will ever get into is the Cicada, but they often hop right back out of it, jump off the roof of the building it's on and go on foot.
2) They refuse to ever get into a Raptor even if they are standing right next to it.
3) 99% of the time, they run past every vehicle they pass and then take the absolute longest way around the outskirts of the map. Dunno what the hack is going on there.
4) I have to often play with 32 bots to get any of them to actually attack the enemy base. usually 3/4+ of the team stands at various places in the base, guarding. Is there a way to make the bots more aggressive? It's really lame when I have 16 bots on the enemy team and 12-13 of them are guarding the flag and another 12-13 of them standing around my flag.
I do have a theory about this, but am unsure of if I am right.
There is no items outside of the base areas. My theory is that they are concentrated around the areas where there are the most items and some of these problems will get sorted out as I add more and more items further from the bases. Seems logical enough, but is it right?
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