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Flags automatically returned when dropped?

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    Flags automatically returned when dropped?

    Right so im my VCTF map, (out doors and terrain for the main field, not sure if that makes a difference) every time a bot or me drops the flag, no matetr where on the map it's automatically returned.

    Anyway to fix this, knowing me i've missed something, but i can't think.

    #2
    Anything guys?

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      #3
      Only thing I can think off is there might be a volume too close that would by default return the flag, like say a kill volume, else wise I have nothing.

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        #4
        dont drop it

        if the flag falls from the map its automatically returned. if u were killed and the flag lays in the middle of the map and nobody graps it or retuns it, it will be returned after 30seconds i think. i haven't measured the time :P

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          #5
          No kill volumes in the map, only forced Dir at the side and top of the map, and on building doors. Im talking the middle of the map nowhere near, and an instant return. If you die, if you stay alive it seems to stay...

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            #6
            it feels more like 15 seconds, and considering that the orbs in Warfare are 15 seconds... seems likely, but could be wrong o.O...

            Does this only occur on the terrain? does it occur if you die on say a static mesh or CSP...

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