Hi Guys,
Trying to make some reflective floorboards atm. I'm using a scenecaptureflect actor and a floorboard reflect to texture actor and placing it as a texture sample in defuse channel of my floor.
Problem I'm having is when I view in game, it reflects but only on a small portion of the floor. The in game editor screen shot shows its reflecting exactly how I want it, only when in game it tiles. Anyone no what settings would amend this issue? Would be very pleased for anyones insite.
Cheers
Screen-Editor with reflection on whole floor

Screen- In game. Reflecting but on a small tile
Trying to make some reflective floorboards atm. I'm using a scenecaptureflect actor and a floorboard reflect to texture actor and placing it as a texture sample in defuse channel of my floor.
Problem I'm having is when I view in game, it reflects but only on a small portion of the floor. The in game editor screen shot shows its reflecting exactly how I want it, only when in game it tiles. Anyone no what settings would amend this issue? Would be very pleased for anyones insite.
Cheers
Screen-Editor with reflection on whole floor

Screen- In game. Reflecting but on a small tile

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