I have a bunch of different emitters in my map and They all work fine in the editor and the in-editor game.
BUT, when I play the map in the actual game, it seems that they only function at their very lowest LOD no matter how far I am from them. Any idea why and how I could fix this?
Thanks in advance.
BUT, when I play the map in the actual game, it seems that they only function at their very lowest LOD no matter how far I am from them. Any idea why and how I could fix this?
Thanks in advance.
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