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Need an in-depth tutorial for editor...

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    Need an in-depth tutorial for editor...

    I know how to make terrain, I know how to apply textures to that terrain, but I'm having trouble finding any actual terrain textures with the generic browser.

    From here, I don't know anything else. I made stairs and boxes and other shapes, I don't even know how to texture it or edit its shape, and I don't even know if they work very well. I also don't know how the level looks in size compared to a player. I don't want to end up having a huge level with a bunch of tiny people.

    I don't know how to make a skybox, which is something I'd like to do.

    The most important thing that I'd like to know is how to make walls so I can make various rooms and so forth, and how to texture them. Also, adding meshes to a map so it isn't just textured walls and such. Another thing I'd like to know is how to make lights and post processing. Water, too, since it's going to be important to have that in the level I want to make.

    One last thing I'd like to know: how would I go about making my own models to import into the editor so I can use that as terrain and so forth? Something like what Hourences (if that name is right?) did to make his level. I'm experienced with 3ds max (I never made anything for a game though) but I'm completely clueless with the UT3 editor.

    Thank you for reading.

    this should help