Announcement

Collapse
No announcement yet.

No player lighting

Collapse
X
 
  • Filter
  • Time
  • Show
Clear All
new posts

    No player lighting

    I've been working on my map for some time now, and found there is no player lighting (see screen) is this normal? As I can't get my player to react with lights in my map like it does in other maps. The player seems to stay the same color and brightness no matter where I go in the map.


    [screenshot]http://members.optusnet.com.au/~projectut/Screen.jpg[/screenshot]

    #2
    not really shure, but it seems to be normal.
    Maybe set by programmer to be shure to always see bots or other players without take care of the light among of the place you currently are ...

    Comment


      #3
      Did you try to experiment with lights' properties? Channel, dynamic, etc.

      Comment


        #4
        just make a room with a PlayerStart but without light, and rebuild all.
        Then go "ineditor game" and spawn a bot with the console command "addbots 1".
        You will see the bot "unlighted" over the total darkness.
        So it's shure it's normal.

        Comment


          #5
          The pawns are using a light environment with an ambient glow set.

          Comment

          Working...
          X