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Emitter Direction Change

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    Emitter Direction Change

    How do I change the direction of a mesh in an emitter with the cascade? I'm making a beam in an emitter and I want it to spawn in an angle. Howdo I do this?

    #2
    Play with initial velocity section, set the startvelocity/distribution values to go in the given min and max x,y,z options. Check out some particle tutorials for UT3 by Hourences on his site. I think this would work for meshes also : )

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      #3
      Actually I just figured out that I had to use 'initial mesh rotation', but thanks anyway.

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