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Forcing bots to use Translocator - how to?

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    Nevermind. After doing some research on jump pads, I realized I had to link a UTTranslocatorDest NavigationPoint to a PathNode. From there it was cake; too bad bots won't use their translocators in the editor.

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  • started a topic Forcing bots to use Translocator - how to?

    Forcing bots to use Translocator - how to?

    Hey fellow mappers,
    I have a very simple question for you. What sorts of navigation points should I use to force bots to use Translocators to get to a point?
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