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constrain mesh to camera

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    constrain mesh to camera

    Is there a way to parent or constrain a static or animating mesh to a camera? i want to use matinee to animate a camera and have something in front of the camera at all times.

    #2
    You'll want to use an InterpActor as static meshes can't move. Then, set the Attachment -> Base property of the InterpActor to point to the Camera actor.

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