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Toggling Emitter

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    Toggling Emitter

    I have a trigger volume that turns on an emitter while a player is inside. Well I want the emitter to shut off when the player leaves the volume. The problem is that toggling on the emitter works fine but when I toggle it off it just keeping going. What exactly am I missing?

    #2
    Ok,

    1-just select your TriggerVolume and open the Kismet.

    2-right clic and select "event using triggerVolume->Touch"

    3-right clic again and select "New action->Toggle->toggle"

    4-Select your emitter on the viewport and go to its properties, search the line "bAutoActivate" and deselect it.

    5-Keep the emitter selected and go to the kismet, then right clic and select "New Object var using emitter"

    6-Now just link "touched" of the triggerVolume to "Turn on" of the toggle, then link "Untouched" of the triggerVolume to "Turn off" of the toggle.

    7-Link the emitter object to the "target" of the toggle action.

    8-Don't forget to put the "maxTriggerCount" to 0 of the triggerVolume properties in the Kismet.

    Test it, that's works as you want

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      #3
      Already did all that... that is the problem. Upon untouched the emitter does not stop. It turns the emitter on but not off.

      EDIT: got it working... something in my emitter was set wrong, it worked when I recreated the emitter. Thanks anyway .

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