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    jump distance question

    Just started with UT3 ED. The scale seems more like Q3, but the jump distances , at least from what I can tell when 'playing from here,' are much greater than either ut2k4 or Q3. Are the jump distances accurate when playing from the editor?

    Also is there a static mesh that can be placed that is about the size of the basic player model?

    Thanks!

    #2
    You have to save your map with a gamemode prefix in order to get true ingame controls in the editor.

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      #3
      Originally posted by littlemute View Post

      Also is there a static mesh that can be placed that is about the size of the basic player model?

      Thanks!

      [SHOT]http://i4.photobucket.com/albums/y119/ZooT32/TestActor.jpg[/SHOT]

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        #4
        Cool, thanks!

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