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4096x4096 Terrain Texture?

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    4096x4096 Terrain Texture?

    Are there any "technical" reasons (besides load times) why not to use terrain textures this size?

    I know, for certain textures it would be silly. Like grass. But I'm curious about it to use some nice detailed rock textures.

    #2
    Older video adapters are limited to lower texture resolutions such as 2048, so by using 4096 you will end up with a significantly larger map file and older systems will never see the 0 mip.
    Other than that, and if you are targetting newer hardware only, 4096 is fine.

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      #3
      K thanks. Guess I'll just keep it at 2048 for now.

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