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Brush Problem !?

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    Brush Problem !?

    I hope someone can help me?
    I have been working on this map for a couple of days now, all was going well untill i ran into a little problem!

    When i add or subtract my brush, parts of the level around it dissapear!
    I searched the forum, ive found one thread about something similar, but it didnt help me.

    EXAMPLE:

    Before:
    [IMG][/IMG]

    Hope they help!?

    After:

    #2
    It's called a bsb hole. This is what happens when tehres too many polys. I dunno why, but unreal engine 3 should beable to support alot of polys. Are all your shapes on the grid?

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      #3
      Everythings aligned, anyway its working now for some reason, all i did was instead of keep manipulating the same old brush, I re-clicked on the brush button to reset it back to default values and then it worked!! STRANGE!?

      Thanks for the reply!!

      Comment


        #4
        Brush Order is also very important. Holes can often be fixed by changing the order of the brushes in that area, which is accomplished by right-clicking a brush and selecting the Order item on the popup menu.

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