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Edit terrain after cooking and stuff

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    Edit terrain after cooking and stuff

    Well, since I am making a Christmas-version of my Map Autumns Dream II, I need to alter the terrain so it is snow. It seem to be working on the first eye on the editor, but alot of strange things are happening. When I delete all the terrain layers, I still see the original textures. When I add a snow layer ontop of the original layers, it works fine in the editor. When I try it ingame it just shows the original sand

    Sometimes it also gave me a material index error on the terrain, but it doesnt do that anymore. Also, sometimes when I load the map in the editor, I see it as I see it in the game , with the original sand. The second time I load it it has the snow in it

    EDIT: Now it shows the material index error again..And I can't delete the stupid old materiallayers, it keeps showing them. **** this sucks.

    #2
    If you change the terrain material setups you usually have to hit the RM (Recache Materials) button in the Terrain Edit dialog.

    If you change the terrain material setup for a second map version, you will have to re-build and re-cook before distributing it.

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      #3
      When I try to cook the map now, the cook application crashes. I don't see any errors on the terrain anymore, so I don't understand why it does that. I'm kinda on a deadline (Christmas) so this sucks

      Just need to add the christmasmusic and edit some textures and add some ice. Then it's done.

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