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UT3 Editor Q's

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    UT3 Editor Q's

    Ok I'v made a platform in space. If I allow the player to run close to the edge you can see the curvature of the platform. To solve this problem all I need to do is increase my platforms radious and put an invisible wall "boundary" up so the players cannot run to the edge preventing them from falling or seeing the curvature and only leaving them with a horizon. Only problem is I have no idea how to make the invisible walls or "boundries" of gameplay.

    #2
    You have to make a blocking volume. Just set up your brush to the dimensions you want, place it where you need it to block, then right-click the Volumetrics/Volumes Button and click on Blocking Volume.

    Done.

    if you move your brush away, it will leave a pink box with no textures, this will act as an invisible "wall"

    You should do this for heights on skies and such too, so spectators don't fly too far up and see things that they shouldn't.

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      #3
      DOH!!!! I should have known this. Thanks for the quick reply.

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