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UT3 Editor and CPU usage.

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    #31
    OMG these textures are gigantic

    whats epic thinking they have 2000x by 2000x textures for each character load into the editor at start no wonder it lags

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      #32
      Any way to cut back on what the editor loads when it boots?

      In fact... is there any way to have the editor automatically load the desired map?

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        #33
        The [Base]Engine.ini should have the settings in it for load packages which are what packages it loads on startup. You want to make sure to leave the Editor* packages in though as those are the actor icons and other default editor textures and meshes. I haven't looked at it to see what you may be able to trim out though.

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