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Terrain Occlusion With Multiple Terrains

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  • Terrain Occlusion With Multiple Terrains

    So I was looking at Torlan in the editor, and figured out it is based on two seperate terrain maps, one on the inside for gameplay, and one on the outside for a pretty skybox.

    Does the one on the outside occlude when your not looking at it? That would make the most sense as to why they did this.