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Permanent Scaling of Imported Mesh?

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    Permanent Scaling of Imported Mesh?

    Is it possible to permanently scale an imported mesh to a new fixed size? What I mean is in the 3D modeler I'm playing with (XSI Mod Tool) it is unmanageable to make brushes full UT3 size. So basically I will have to increase the drawscale (from 1 to 16 for example) after importing my mesh and placing it into a map. I was wondering is there was a static mesh attribute to declare its default drawscale?

    #2
    I do not believe there is a standard drawscale you can define. Why is it that you cant make the brushs full size?

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      #3
      No, I can scale them up in Unreal Editor fine. In the 3D modeler software I'm using (XSI Mod Tool) it is unwieldy to work on a model using a larger grid size. Plus it doesn't seem to be any incremental grids within a major grid area. So I'll just scale them up accordingly after importing when I add them to a map.

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